WebTechGeek.com

Over 50 Million Geek's Served!

Home

Web Tech Support

Clean Hard Drive Steps

Mp3 File Sharing

Dual Boot

Format HD In XP

Tech Support XP

Welcome to WebTechGeek.com News

Welcome To Web Tech Geek.com ~ Video games don't create killers, new book says

Menu

Home Page WTG
About Digital Cameras
Burning CD's News/Tips
DVD News/Software
Firewall Tips/Download
Home Networking Tips
Index (Site Map)
Link Page
Mp3's all about
Mp3 File/Sharing
Mp3 Media Players
News Web links Page
Old CD's What to do?
PC Help Tech Support
PC Hardware Review List
PC Virus Info/download
Partition/Format HD
Sony PSP Game News
Software download list
Spying Software Info
Spyware/Adware info
Tech Support WinXp
Geek Toys & Gadgets
XBox Cool Tips

Advertising on this site

Windows Help Pages!

Make Win Shutdown Button
XP Transfer Files to Vista
PowerToys for WinXP
Win Cleanup Task Scheduler
Windows XP 10 Fast Tips
WinXP Lock it down 10steps
WinXP find prod key
Win Web Tech Support
Tech Support Win Xp
Upgrading to Win Xp
Win XP Power Tools
Windows Me Tip
Win 2000 Tip Page
Windows XP Tip
Win Vista Tips Page
Win SuperGeek Tips
Win Dual Boot Page
Win Copy all To New Drive

News Links!

News Link Page
News Sony PSP
News Sony PS3
News Win Vista
News Tech support
News latest Reviews
News Software list

Links!

Links Soon.

 

Add to My Yahoo!



WebTechGeek.com ©2008
Owner & Webmaster
Web Tech Geek

 

Webtechgeek.com logo

winxpfix.com logo

 


Video games don't create killers, new book says
WebTechGeek

Video games don't create killers, new book says

 

Playing video games does not turn children into deranged, blood-thirsty super-killers, according to a new book by a pair of Harvard researchers.

Lawrence Kutner and Cheryl Olson, a husband-and-wife team at Harvard Medical School, detail their views in "Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do," which came out last month and promises to reshape the debate on the effects of video games on kids.

"What I hope people realize is that there is no data to support the simple-minded concerns that video games cause violence," Kutner told Reuters.

The pair reached that conclusion after conducting a two-year study of more than 1,200 middle-school children about their attitudes towards video games.

It was a different approach than most other studies, which have focused on laboratory experiments that attempt to use actions like ringing a loud buzzer as a measure of aggression.

"What we did that had rarely been done by other researchers was actually talk to the kids. It sounds bizarre but it hadn't been done," Kutner said.

They found that playing video games was a near-universal activity among children, and was often intensely social.

But the data did show a link between playing mature-rated games and aggressive behavior. The researchers found that 51 percent of boys who played M-rated games -- the industry's equivalent of an R-rated movie, meaning suitable for ages 17 and up -- had been in a fight in the past year, compared to 28 percent of non-M-rated gamers.

The pattern was even stronger among girls, with 40 percent of those who played M-rated games having been in a fight in the past year, compared to just 14 percent for non-M players.

One of the most surprising things was how popular mature games were among girls. In fact, the "Grand Theft Auto" crime action series was the second-most played game behind "The Sims," a sort of virtual dollhouse.

Kutner and Olson said further study is needed because the data shows only a correlation, not causation. It is unclear whether the games trigger aggression or if aggressive children are drawn to more violent games.

"It's still a minority of kids who play violent video games a lot and get into fights. If you want a good description of 13-year-old kids who play violent video games, it's your local soccer team," Olson said.

The researchers also try to place video games in a larger context of popular culture. The anxiety many parents voice over video games largely mirrors the concerns raised when movies, comic books and television became popular.

"One thing I like about their approach is that they've tried to historicize the whole concept of a media controversy and that we've seen this before," said Ian Bogost, a professor at Georgia Tech known for his studies on video games.

The book urges a common-sense approach that takes stock of the entire range of a child's behavior. Frequent fighting, bad grades, and obsessive gaming can be signs for trouble.

"If you have, for example, a girl who plays 15 hours a week of exclusively violent video games, I'd be very concerned because it's very unusual," Kutner said.

"But for boys (the danger sign) is not playing video games at all, because it looks like for this generation, video games are a measure of social competence for boys."

Source: AP



SEE MORE FUN VIDEOS HERE! - VideoChew.com -

New HOT Software Picks!

Software Rewiew List

evidence eliminator Software - FREE DOWNLOAD! - This program offers complete protection, eliminating tracks you accumulate online and your Pc.


WebTechGeek.com Latest WTG RSS News Feed Here! - RSS info & Software!



Software Links!
WebTechGeek

 


Email this to a friend:
WebTechGeek

a

 

 

eMail Page To - Be a Friend! E-MAIL This Page Link to a Friend!
Enter recipient's e-mail:

Top

If you have a PC/Windows Tip or Comment!

 

Copyright © 2001-2008 WebTechGeek.com Inc. all rights reserved. Reproduction without written permission from WebTechGeek.com Inc. is prohibited. Privacy Policy Other company/product names mentioned herein may be trademarks of their respective owners. This site is NOT responsible for any damage that the information or software on this site may cause to your system. You are responsible for any damage you cause to your system!